Please Note:

The walls have been chiseled at the ends to help provide a better joint at the corners. The walls come with 4 end types, a through d. You will need these when making a seamless wall which exceeds the 10m length of a single wall object. 

Example: wallxa1 and wallxc1 creates a seamless joint.

X= 10m, V= 5m

Bases
base10a-d.rwx (10m)
base5a - d.rwx (5m)
curve.rwx
WALLS

See Wall Textures for variations. Replace the letter with the chosen texture. 

The walls are tagged on the interior side, you can apply other textures by animating the tagged surface.

create animate tag=500 me wall 9 1 0 9

this will cover the interior surface with wall texture 9.

wallxa1.rwx

wallva1.rwx
 
Windows
windxa1.rwx (10m type1)

windxb1.rwx (10m type2)

windva1.rwx (5m type1)

windvb1.rwx (5m type1)

Doorways
doorx1.rwx (10m doorway)

doorv1.rwx (5m doorway)

Corners
corna1.rwx (plain corner)

cornsw1.rwx (Small window)

cornbw1.rwx (Large window)

corn5.rwx (Base for corner)

All wall objects
wallxa1.rwx

wallxb1.rwx

wallxc1.rwx

wallxd1.rwx

wallva1.rwx

wallvb1.rwx

wallvc1.rwx

wallvd1.rwx

additional available textures 3,4,5,8,9,10,12,13,15

 

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